Weekly Review Progress
Here is where I’ll be sharing my progress updates on a weekly basis for reviews or Eternal Memories episodes I plan to tackle, so that way readers can know how close I am to finishing a review and what reviews are in the pipeline. These will change often, and the Eternal Memories updates won’t include much behind the scenes info due to that being a Patreon tier. Still, I hope this gives you all a nice look into what it takes for me to get these done! I don’t do a good job at updating this every week though, so I only tend to do it when I feel like it or when I’m confident enough.
Week of 2/18/2018-2/25/2018
The Longest Five Minutes (Switch)- Review Finished
BLEED (Switch eShop)- 30% of the review is written. Some more gameplay testing of other modes may be done before review, but half of the story mode is cleared and all difficulties have been experimented with, along with the boss challenge mode. Aim to have this out this weekend.
Baseball Riot (Switch eShop)- Nothing written but the outline, but a good portion of the game is completed and being similar to Tennis in the Face (A game I 100%ed after the review) will help make this easier to write. Unlikely to hit goal
Demon Gaze 2 (PS4)- Nothing written but the outline, and progress in the game is slow. Will need to spend a few more hours learning the mechanics and clearing some quests. It’s similar to previous Experience games, but I’d rather not do what I did with Operation Abyss and only play up to the first story mission. I want to play more than that to give a better review and explain whether or not the game succeeds in hooking in newcomers. Aim to have this out the following week.
Eternal Memories: Pokemon Mystery Dungeon Part III.5: Rescue Team Postgame- IRL videos fully recorded. Voiceover and Game Boy Player footage of the original cart is all that remains before editing. Aim to have it out before the end of the month, might release first weekend in March.
Week of 2/26/2018-3/04/2018
BLEED (Switch eShop)- 80% of the review is written. Due to a personal loss this may be the only review out this week, but other games will be played in the meantime to prep for more.
Week of 3/11/2018-3/18/2018
Midnight Deluxe (Switch eShop/PS4)– 0% Complete, but easy to finish due to the game’s simple nature. Plan to have it out Monday.
BLEED 2 (Switch eShop)– 25% Complete, plan to finish by Tues or Wed. Game already cleared.
Week of 4/01/2018-4/08/2018
Danmaku Unlimited 3 (Switch eShop)- 0% Complete, plan to finish this Tuesday or Wednesday as required gameplay is already done
Demon Gaze II (PS4)- Put on hold due to personal events, thus the outline is still all that remains, but I plan to play it this week and get the review done soonish to finally get it off my queue.
Week of 4/29/2018-5/06/2018
Gekkido: Kintaro’s Revenge (Switch eShop)- 25% Complete, aim to resume work when finals end on Wednesday. Should be out by the end of the week.
World to the West (Switch eShop)- 0% Complete, but required gameplay is finished so it should be worked on at the end of next week.
Eternal Memories: e-Reader: Scripting in progress, slow due to demotivation but I aim to have raw footage filmed soon.
Week of 11/11/2018-11/18/2018 (sorry for long delay)
Night Slashers: Game obtained, and since the usual JTA features are still around, the review will begin as soon as I beat this. Should be up on Monday.
428: Lots of time spent searching for alternate endings before I move to the next block, so thus I haven’t made it too terribly far. Unfortunately, the slow text speed makes it hard for me to speed this up. Likely will end up reviewing this before beating it to get it off my queue, which really sucks. May end up doing this Tuesday, or will push it back even longer so I can give this the time it deserves, depending on what new gameplay mechanics are introduced.
Revenant Dogma: Played for a few hours so far, and it uses a similar system to Revenant Saga which will make the review easier to get out. Need to progress more in the plot in order to get a good judgement, but plan to have this out late this week.
Hyper Light Drifter: Time spent in both Co-Op and Single player, but nowhere close to beating this massive game. It hasn’t clicked for me like it did for others, so I’m gonna still keep at it before I review, but engagement is a main factor in if I consider a game good or not, so this will likely be bumped until the next week or two so I can give myself time to at least complete the normal ending.
Sphereoids: Barely touched this after the gameplay video due to the huge queue and not so positive first impressions, so I’ll give this a long session this week before writing the review afterwards.