Midwest Gaming Classic 2024 – Seafoam Gaming Impressions
A month overdue, Connor details his travels to Midwest Gaming Classic 2024, in this travel blog! Continue reading Midwest Gaming Classic 2024 – Seafoam Gaming Impressions
A month overdue, Connor details his travels to Midwest Gaming Classic 2024, in this travel blog! Continue reading Midwest Gaming Classic 2024 – Seafoam Gaming Impressions
Cofounder of Limited Print company departs; more delays on product Continue reading Benedict Braitsch, Cofounder of Strictly Limited, departs for CipSoft as SLG’s Finance Troubles Persist
Hello again! Some good things for a change, and something really cool to announce today; recently I was invited onto the Evercade themed podcast “Retro Titans”, and did an interview rambling about the Evercade. I reviewed assorted evercade stuff for SFG before, and plan to do every cartridge when my review queue is clear. You can directly listen to the episode via the official Retro … Continue reading Seafoam Gaming joins the Retro Titans Podcast as Special Guest
AKA the update where everything sucks Continue reading Seafoam Gaming Late April 2024 Status Update
This NES game gets a Xbox Port! An open world metroidvania on 8-bit hardware?! Just how does this survival adventure stack up? Continue reading Full Quiet (Xbox Series X)- Review
Lunar Lander somehow gets a sequel decades later! Does it manage to hold up and surpass the tough curve of the original, or does it just crater? Continue reading Lunar Lander Beyond (Steam)- Review
Nearly six years later, SFG finally checks out this dual musical adventure. Was it a worthy experience, or one that should have been left in the past? Continue reading Lost in Harmony (Switch eShop)- Review
In our final Toaplan Bitwave Port review, I cover one of the more niche earlier shooters from Toaplan! Does this port end the line on a high note? Continue reading Twin Hawk (Steam)- Review
This wild mech fight finally gets a home port without input lag after many, many years! But does it hold up, or fall into the usual Bitwave issues with audio? Continue reading Dogyunn (Steam)- Review
One of Toaplan’s final games gets an Arcade port! But does it hold up, or does it fall into the usual Bitwave issues? Continue reading GRIND STORMER (Steam)- Review
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