Originally posted November 22nd 2014 on the Seafoam Gaming forums
Title: Safari Quest
System: Nintendo 3DS (eShop)
Price: $4.99
Release date:
The main game/story
This is a casual puzzle game where the main goal plot-wise is to find the mysterious white lion. (Hey, just like Kimba the White Lion, one of my favorite anime shows!). It plays like a bejeweled clone, sadly, but it tries to shake things up a bit.
Graphics
Pretty basic and bland. The menus work well enough, but during gameplay the bottom screen is just the jewels with nothing major at all in the background, while the top screen just shows your stats.
Music and sound effects:
Pretty forgettable. Nothing really memorable that will get stuck in your head or stand out, it’s just simply there to exist.
Gameplay
Being a bejeweled clone… It pretty much plays just like one. Match three, and get rid of a certain amount of jewels each round to proceed. You can clear them in groups (Like Collapse) or chains (Like Puyo Puyo), but these don’t really add much variety, and the group mode makes the game a bit too easy, kinda breaking any form of difficulty it could have. There are bonus games every now and then to change things up, such as a sliding puzzle, but these don’t tend to be interesting.
Conclusion
In the end, Safari Quest isn’t really a “bad game” per say, but it is pretty lackluster. There’s nothing really unique that makes it a must buy, and with so many other puzzle games on the 3DS eShop for the same price or under (Like GB Dr. Mario, Pokemon Puzzle Challenge, Game Boy Tetris, etc), it’s very difficult to recommend. To be honest, if it wasn’t for reviews like this one, I wouldn’t blame you if you never even noticed the existence of this game on the eShop. But if you want yet another puzzle game to pass the time, this may be OK, depending on if you don’t mind the fact that it’s a bejeweled clone with not much going for it. I give Safari Quest a 5 out of 10
Thanks to Maximum games for the review code.