Originally posted December 26th 2014 on the Seafoam Gaming forums
System: 3DS (eShop)
Release date: 12/11/2014
The main game/story
This is a neat little breakout inspired game that has more of an action feel to it. You simply destroy all of the blocks in the area that match your ball’s color, but there are a lot of traps out to get you. It’s simple, yet fun.
For a simple game, it has simple yet colorful graphics. Everything looks alright, and the menus are easy to use, along with the level editor. Nothing breathtaking here.
Music and sound effects:
Good quality 8-bit themes play while you go through each stage, and they all sound rather nice. Nothing memorable, but nothing terrible either. Just songs to relax you for the challenges up ahead.
Hazumi is a pretty simple game. Move the ball around left and right, brick blocks that are the same color as your ball, change your ball to other colors to clear those blocks, and clear the level! But the level design is where it really shines, as there are so many obstacles, hazards, and traps meant to stop your ball from breaking every last block in sight. This leads to the game getting very challenging in later levels, but not impossible. Levels don’t take too long, and the quicker you complete them the more stars you earn, so it’s very addicting and fun to play in short bursts. The level editor also allows you to make your own levels to play, but it’s a bit simplistic.
In the end, Hazumi is a great eShop game and a very addicting puzzle game. With a lot of levels, a level editor and a fair challenge, this game has enough content to be worth the price. I recommend this game to any puzzle fans, as it will give you a challenge, especially if you want to get every star in the game! It may be very simple (Hence why this review is rather short…), but it’s quite a lot of fun! I give Hazumi a 9 out of 10.
Thanks to EyeCancer games for the review code.