COLOR BOMBS (Wii U eShop)- Review

Originally posted October 25th 2015 on the Seafoam Gaming forums


Title: Color Bombs

System: Wii U (eShop)

Price: $1.49

Release date: 10/22/2015

The main game/story

In this puzzle game, your goal is to cause a chain reaction of colors to explode, and to get the biggest chain possible! That’s it, no story or any complex gameplay mechanics, as to be expected from games of this type.

Graphics

The artstyle of this game is rather bright and colorful, if the title didn’t give you that indication already. It looks nice, although that’s pretty much it in terms of it’s graphical style. Nothing mind-blowing or underwhelming, it just does its job, and not much else.

Music and Sound:

Thankfully we have a nice, relaxing song to listen to during the game, which is a big improvement over pretty much every prior RCMadiax title, which either suffered from music that would get tiring after a long play period, or music that would drive you insane due to the repetitive nature. The soothing melody that plays throughout the whole game is perfect for a puzzle game, and I found that even after spending a lot of time with the game that the music never irritated me one bit. I would normally argue that more variety could have helped, but the main theme does its job just fine for a game like this.

Gameplay

Upon starting a level, you’ll see a lot of colorful balls bouncing around the screen, with a reticle in the middle, controlled with the left stick on the Wii U Gamepad. The main objective is to simply “set” your reticle in a place with the A button, which will cause all of the balls that come in contact with it to explode into a colorful mess, which in turn will help other balls explode if it comes in contact with the prior messes and so on, requiring quite a bit of strategy as you need to know where to place the reticle, and the right time to place it, since each stage requires you to get a certain amount of balls to explode before you can move onto the next stage, with an optional record to break if you so desire. It’s yet another case of simple yet fun gameplay, but thankfully there are a few other ways to keep the game from feeling stale. After clearing the first twenty levels of the game, you unlock the Advanced levels, which add obstacles to the mix, and then after you beat those levels you have the Timed Levels which make up for the final challenge in this game.

Conclusion

Overall, Color Bombs is a pretty simplistic game, and unfortunately rather short with only 60 levels to complete. That being said, this is a game that would be perfect for free DLC updates down the line, and for the current price it does it’s job well in terms of length. It pretty much works fine, is fun to play and is simplistic enough that anyone can pick up and play it, so in all honesty, the developer gave an experience just as advertised, and for that I can indeed recommend this game for those looking for a nice, casual way to relax for a weekend. I give Color Bombs a 7 out of 10 and recommend it to any puzzle game fan looking for something short, yet simple to play. For anyone else who’s on the fence or not a fan of the short length, wait for the inevitable sale to come about before you buy.

Thoughts on the Review?

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